The PanoView Philosophy
The core philosophy behind PanoView Editor is simple and clear:
Spherical Projection Math
Handles all 3D camera orientation, Field of View raycasting, non-linear distortion extraction, and reverse spherical remapping.
Creative Pixel Retouching
Provides world-class healing algorithms, brush dynamics, selection intelligence, blending modes, and color grading.
Instead of forcing you to learn unfamiliar proprietary painting tools inside a standalone panorama viewer, PanoView Editor empowers you to work inside Adobe Photoshop itself, on standard flat pixels where straight lines remain straight.
Perspective edit document in Photoshop demonstrating a typical retouching workflow on the 360 Edit layer.
Healing & Clone Stamp Workflows
Object removal and texture cleanup are among the most common 360° editing tasks. Inside the perspective edit document, these tools perform with complete fidelity:
Effective for removing small sensor spots, light reflections, power lines, and minor surface blemishes. Working directly on the active 360 Edit layer ensures your strokes modify the intended working pixels without altering the reference baseline.
Ideal for reconstructing patterned surfaces, repeating architectural details, tile floors, or foliage. Because perspective distortion is neutralized in the edit document, sampled angles align naturally across your patch.
Example Photoshop tools used during perspective retouching before applying changes back to the panorama.
Brushes, Selections & Layer Masks
For complex object removal, architectural cleanup, or artistic touch-ups, Photoshop selection and masking tools integrate smoothly:
Soft-Edge Brush Blending
Use low-hardness brush tips and reduced flow settings when feathering transitions between cloned textures and original background elements. Soft gradients merge smoothly upon reverse spherical projection.
Layer Masks on 360 Edit
You can attach a layer mask directly to the 360 Edit layer to non-destructively conceal strokes. Before applying edits, you can either keep the mask intact or apply the layer mask to rasterize transparency directly onto the layer.
Tonal & Color Adjustments
When correcting lighting disparities, lens flare, or color temperature anomalies across specific angles of your scene:
Working with Adjustments
Standard tonal and color adjustments can be applied to the perspective view. Ensure that any adjustments intended for reprojection are reflected on the 360 Edit working layer so that the change detection engine evaluates the final composite pixel appearance.
Best Practices for 360° Retouching
To achieve seamless, invisible blending across the entire spherical sphere, keep these operational habits in mind:
