PRIMARY RETOUCHING LAYER

360 Edit Layer

Master the editable working layer inside your perspective edit document: how to retouch naturally using Photoshop tools, maintain layer integrity, and ensure smooth round-trip synchronization.

Category: Photoshop Workflow•Layer Name: 360 Edit•Role: Active Retouching Surface
Section 01

What Is the 360 Edit Layer?

The 360 Edit layer is the primary working canvas generated by PanoView Editor inside every perspective edit document. It represents the active surface on which all user modifications, healing strokes, clone operations, and painted corrections should be executed.

Purpose and Function

When PanoView Editor creates a perspective edit document, it duplicates the extracted perspective pixels onto the 360 Edit layer and sets it active. As you work in Photoshop, your changes modify this layer. During the subsequent Apply View Edits phase, PanoView compares this modified layer against the untouched reference beneath it to isolate your edits.

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Photoshop Layers panel with the 360 Edit layer highlighted as the primary editable working layer.

Section 02

Layer Roles: 360 Edit vs Background/Reference

Understanding the clear division of responsibility between the two managed layers is vital for trouble-free panorama synchronization:

Attribute360 EditBackground/Reference
Layer PositionTop layer (active)Bottom layer (underneath)
Primary PurposeTarget for painting, cloning, healingStable comparison baseline
User Editing AllowedYes, fully editableNo, keep untouched
Role in ApplyEvaluated for modified pixel contentSubtracted to isolate change delta
Layer Name360 Edit (exact)Background/Reference (exact)
Section 03

Photoshop Tool Workflows on 360 Edit

Because the 360 Edit layer exists within a standard Photoshop canvas, you can apply your established retouching techniques naturally:

Healing & Cloning

Spot Healing & Clone Stamp

Remove tripods, microphone stands, stitching seams, and optical artifacts directly on the 360 Edit layer with seamless pixel sampling.

Painting

Brushes & Blending

Paint localized color corrections, light wraps, edge touch-ups, or texture fills using your standard Photoshop brush library.

Selections

Selections & Layer Masks

Use Lasso, Object Selection, or Quick Selection tools to isolate complex objects before applying corrections or removals.

Tonal Adjustments

Curves & Levels

Fine-tune local exposure, contrast, and color balance to correct localized lighting mismatches or lens flare artifacts.

Section 04

How PanoView Uses This Layer During Apply

When you return to your panorama and click Apply View Edits, PanoView Editor performs a high-precision differential calculation:

1

Pixel Diff Detection

PanoView compares every pixel coordinate of the 360 Edit layer against the exact corresponding pixel on Background/Reference. Unmodified pixels evaluate to zero difference.

2

Inverse Spherical Projection

Only pixels that differ from the baseline reference are sampled and reprojected into the 2:1 equirectangular spherical space according to the view camera orientation.

3

Managed Layer Generation

The remapped pixels are placed onto a new managed projection layer in your panorama document, seamlessly composited over the original panorama.

Section 05

Preservation & Structural Safety

To ensure that the automatic diff detection and reprojection engine functions reliably, follow these strict layer management rules:

Do Not Rename the Layer: The layer name must remain exactly 360 Edit. Renaming this layer causes the plugin to report that the editable view source cannot be located.
Do Not Flatten the Document: Flattening merges 360 Edit with Background/Reference, completely destroying the baseline comparison. PanoView will no longer be able to distinguish what you retouched from the original image.
Work On 360 Edit: Perform retouching directly on the 360 Edit layer. If you use temporary auxiliary layers, ensure your intended visual changes are committed to 360 Edit so PanoView can evaluate the composite result.